From 528209831fc8f188df895acae83174bb81996c96 Mon Sep 17 00:00:00 2001 From: dario-loi Date: Wed, 27 Nov 2024 14:26:58 +0100 Subject: Code quality and warning removal Solved all code quality issues, removed dead code. Correctly freed fps buffer in texture_show_fps.c Correctly checked for argc size before accessing argv (did not show up in warnings but it's still dangerous) Reordered some resource acquisition operations in examples in order to avoid framebuffer creation if wrong inputs are specified (we fail first). --- asset/tga_textures/doom.tga | Bin 1440018 -> 6220817 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'asset/tga_textures') diff --git a/asset/tga_textures/doom.tga b/asset/tga_textures/doom.tga index 4f7a447..2c05d7a 100644 Binary files a/asset/tga_textures/doom.tga and b/asset/tga_textures/doom.tga differ -- cgit v1.2.3