From ff43c66c491b443b7522a3b3d716905ee9732b60 Mon Sep 17 00:00:00 2001 From: lvntky Date: Sun, 24 Nov 2024 21:25:56 +0300 Subject: [refactor] faster rendering without bound check --- example/texture.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'example/texture.c') diff --git a/example/texture.c b/example/texture.c index da614d4..d1c25bd 100644 --- a/example/texture.c +++ b/example/texture.c @@ -32,7 +32,8 @@ int main(int argc, char **argv) int dy = 3; // Vertical speed (adjust for desired marquee speed) // Main rendering loop - while (1) { + int framesize = 30 * 30; + while (framesize) { // Clear the framebuffer (set background) fbgl_set_bg(&framebuffer, 0x000000); @@ -56,6 +57,7 @@ int main(int argc, char **argv) } usleep(50000); // Delay to make the marquee effect visible (adjust as needed) + framesize--; } // Wait for the user to press the escape key before exiting -- cgit v1.2.3