#define FBGL_IMPLEMENTATION #include "fbgl.h" #include #include #include // for usleep #include int main(int argc, char *argv[]) { fbgl_t fb; fbgl_init("/dev/fb0", &fb); fbgl_set_bg(&fb, 0xFFFFFF); fbgl_psf1_font_t *font = fbgl_load_psf1_font(argv[1]); fbgl_render_psf1_text(&fb, font, "hello, fbgl", 100, 100, 0x000000); size_t framerate = 30 * 30; for(size_t i = 0; i < framerate; i++) { usleep(50000); } fbgl_destroy_psf1_font(font); fbgl_destroy(&fb); return 0; }