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authorLevent Kaya <levent@dev>2025-12-31 18:36:11 +0300
committerLevent Kaya <levent@dev>2025-12-31 18:36:11 +0300
commit0e9a9afe88e89cd4b4e8209c26ec340fa04768fc (patch)
tree50247654235ef35e7acf854b923c11a4cfea3071
parente4581fbcbede57ab3f7b9b27f2b8c1bebda77854 (diff)
[refactor] fix FBGL_INLINE macro
-rw-r--r--fbgl.h27
1 files changed, 19 insertions, 8 deletions
diff --git a/fbgl.h b/fbgl.h
index 95453de..018dc51 100644
--- a/fbgl.h
+++ b/fbgl.h
@@ -1,4 +1,4 @@
-// fbgl.h - v0.1.0 - public domain Levent Kaya 2024
+// fbgl.h - v1.1.1 - public domain Levent Kaya 2024
// FBGL - Framebuffer Graphics Library
//
// This file provides both the interface and the implementation.
@@ -8,6 +8,7 @@
//
//
// History:
+// - 1.1.1 Minor patch fixing FBGL_INLINE macro
// - 1.0.0 Eliminated Math Library Dependency, first stable version
// - 0.1.0 First public release
//
@@ -25,7 +26,7 @@
#ifndef __FBGL_H__
#define __FBGL_H__
-#define VERSION "0.1.0"
+#define VERSION "1.1.1"
#define NAME "FBGL"
#define DEFAULT_FB "/dev/fb0"
@@ -190,22 +191,32 @@ bool fbgl_is_key_pressed(fbgl_key_t key);
(uint8_t)(b * 255)))
#define FBGL_F32RGBA_TO_U32(r, g, b, a) ((uint32_t)(((uint8_t)(a * 255) << 24) | ((uint8_t)(r * 255) << 16) | ((uint8_t)(g * 255) << 8) | (uint8_t)(b * 255))
-#define FBGL_INLINE static inline
+
+
+#ifndef FBGL_INLINE
+# if defined(__GNUC__) || defined(__clang__)
+# define FBGL_INLINE static inline __attribute__((always_inline))
+# else
+# define FBGL_INLINE static inline
+# endif
+#endif
+
+
// Inside functions
static void i_fbgl_die(const char *s);
static void i_fbgl_disable_raw_mode();
static void i_fbgl_enable_raw_mode();
-FBGL_INLINE i_fbgl_abs_int(int x);
+FBGL_INLINE int i_fbgl_abs_int(int x);
-FBGL_INLINE i_fbgl_sqrt_int(int x);
+FBGL_INLINE int i_fbgl_sqrt_int(int x);
-FBGL_INLINE i_fbgl_abs_int(int x)
+FBGL_INLINE int i_fbgl_abs_int(int x)
{
return x < 0 ? -x : x;
}
-FBGL_INLINE i_fbgl_sqrt_int(int x)
+FBGL_INLINE int i_fbgl_sqrt_int(int x)
{
return x * x;
}
@@ -242,7 +253,7 @@ static void i_fbgl_disable_raw_mode()
}
#ifdef FBGL_IMPLEMENTATION
-
+
char const *fbgl_name_info(void)
{
return NAME;