diff options
Diffstat (limited to 'fbgl.h')
| -rw-r--r-- | fbgl.h | 91 |
1 files changed, 90 insertions, 1 deletions
@@ -190,9 +190,9 @@ void fbgl_render_psf1_text(fbgl_t *fb, fbgl_psf1_font_t *font, const char *text, int fbgl_keyboard_init(void); void fbgl_keyboard_clean(void); void fbgl_keyboard_update(void); +bool fbgl_key_down(unsigned char key); bool fbgl_key_pressed(unsigned char key); bool fbgl_key_released(unsigned char key); -bool fbgl_key_down(unsigned char key); #ifdef FBGL_IMPLEMENTATION @@ -732,6 +732,95 @@ void fbgl_render_psf1_text(fbgl_t *fb, fbgl_psf1_font_t *font, const char *text, } } +int fbgl_keyboard_init(void) +{ + if (keyboard.is_initialized) { + return 0; // Already initialized + } + + struct termios raw; + + if (tcgetattr(STDIN_FILENO, &orig_termios) == -1) { + perror("tcgetattr"); + return -1; + } + + raw = orig_termios; + raw.c_lflag &= ~(ECHO | ICANON); // Disable echo and canonical mode + raw.c_cc[VMIN] = 0; // Non-blocking read + raw.c_cc[VTIME] = 0; // No timeout + if (tcsetattr(STDIN_FILENO, TCSAFLUSH, &raw) == -1) { + perror("tcsetattr"); + return -1; + } + + memset(&keyboard, 0, sizeof(fbgl_keyboard_t)); + keyboard.is_initialized = true; + return 0; +} + +void fbgl_keyboard_clean(void) +{ + if (!keyboard.is_initialized) { + return; + } + + if (tcsetattr(STDIN_FILENO, TCSAFLUSH, &orig_termios) == -1) { + perror("tcsetattr"); + } + + keyboard.is_initialized = false; +} + +void fbgl_keyboard_update(void) +{ + if (!keyboard.is_initialized) { + return; + } + + // Copy current state to previous state + memcpy(keyboard.prev_keys, keyboard.keys, sizeof(keyboard.keys)); + + char c; + while (read(STDIN_FILENO, &c, 1) > 0) { + if (c >= 0 && c < FBGL_MAX_KEYS) { + keyboard.keys[(unsigned char)c] = true; + } + } + + // Reset keys that are not pressed + for (int i = 0; i < FBGL_MAX_KEYS; i++) { + if (!keyboard.keys[i]) { + keyboard.keys[i] = false; + } + } +} + + +bool fbgl_key_down(unsigned char key) +{ + if (key >= FBGL_MAX_KEYS) { + return false; + } + return keyboard.keys[key]; +} + +bool fbgl_key_pressed(unsigned char key) +{ + if (key >= FBGL_MAX_KEYS) { + return false; + } + return keyboard.keys[key] && !keyboard.prev_keys[key]; +} + +bool fbgl_key_released(unsigned char key) +{ + if (key >= FBGL_MAX_KEYS) { + return false; + } + return !keyboard.keys[key] && keyboard.prev_keys[key]; +} + #endif // FBGL_IMPLEMENTATION #ifdef __cplusplus |
