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authordario-loi <loi.1940849@studenti.uniroma1.it>2024-11-27 14:26:58 +0100
committerdario-loi <loi.1940849@studenti.uniroma1.it>2024-11-27 14:28:07 +0100
commit528209831fc8f188df895acae83174bb81996c96 (patch)
tree84f143235b5e1e6f1d9d06764ac35addd4b97f5e /asset
parenteff7f86c4b81e804b13c5606fcc73a6dbfa58677 (diff)
Code quality and warning removal
Solved all code quality issues, removed dead code. Correctly freed fps buffer in texture_show_fps.c Correctly checked for argc size before accessing argv (did not show up in warnings but it's still dangerous) Reordered some resource acquisition operations in examples in order to avoid framebuffer creation if wrong inputs are specified (we fail first).
Diffstat (limited to 'asset')
-rw-r--r--asset/tga_textures/doom.tgabin1440018 -> 6220817 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/asset/tga_textures/doom.tga b/asset/tga_textures/doom.tga
index 4f7a447..2c05d7a 100644
--- a/asset/tga_textures/doom.tga
+++ b/asset/tga_textures/doom.tga
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